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Baby Driver

Hello everyone, this is a 3D character project based on the movie Baby Driver, one of my favorite movies.
I finished this project in December 2020 but I ended up not posting it until now.
Sculpting done in zbrush, and reducing mesh and UVs in Autodesk Maya, textures in the old Substance Painter and rendered in Arnold.
Based on the amazing concept by Wellington Phelippe.

https://www.artstation.com/artwork/rQGgL

The final render of Baby Driver with sunglasses

The final render of Baby Driver with sunglasses

The final render of Baby Driver without sunglasses

The final render of Baby Driver without sunglasses

Pink lighting

Pink lighting

The model without the shaders focusing on lighting

The model without the shaders focusing on lighting

And the character wireframe

And the character wireframe

An overview of lighting from other sides, and model details

An overview of lighting from other sides, and model details

the "studio" setup done in Autodesk Maya and preparation for rendering

the "studio" setup done in Autodesk Maya and preparation for rendering

Some screenshots taken in substance painter

Some screenshots taken in substance painter


The zbrush model with color

The zbrush model with color


The zbrush model without color

The zbrush model without color

Views from the other sides in zbrush with sunglasses

Views from the other sides in zbrush with sunglasses

Views from the other sides in zbrush without sunglasses

Views from the other sides in zbrush without sunglasses

All the sculpting process done in zbrush

All the sculpting process done in zbrush

Turntable video rendered in Arnold with all shaders

Turntable video rendered in Arnold without shaders

Based on the amazing concept by Wellington Phelippe.

Based on the amazing concept by Wellington Phelippe.